Leaders · founding week

Eight things before launch day.

Get these done this week, in this order, and your first commissions land in your wallet instead of climbing past you. Everything here reads from your live account.

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The one rule that makes this week matter: unqualified levels pass up. Level 2 pays you only after two of your people have bought a $20 or more package. Level 3 only after five. If your team's team starts buying before you are qualified, those 20% and 10% payments climb to the next qualified member above you, or to the platform, and they never come back. Qualify first, then open the doors.

    The week, day by day

    Day 1
    • Items 1 to 3 done in one sitting.
    • Decide your play, and whether you are going for level 2 or all three.
    Days 2 to 3
    • Qualify: two real buyers, or Qualified Start. Leaders: go to five and open level 3.
    • Line banner uploaded.
    Days 4 to 6
    • Place your first two personally.
    • Walk them through items 1 to 3 on their accounts.
    Launch day
    • Everyone releases links at the same time.
    • Watch the ledger and the Telegram proof feed fill.

    What to send your two this week

    Text or DM · before launchI'm bringing a small group in early on something before it opens publicly next week. Free to join, real advertising, and every payment lands in your own wallet the second it happens. I want you positioned before the doors open. Set up takes five minutes: your link
    Text or DM · after they joinThree quick things before launch so your first commission lands with you and not past you: pick your username, link your wallet, switch on payouts. All on the Wallet and Profile tabs. Then send me your two names and we'll get them placed.

    Launch week swipes: four emails for your list

    Send one a day to your own list or contacts, in this order. Your invite link and the FOUNDER code (500 free credits for anyone who joins before Monday 9 AM Central) are already filled in. Copy, paste, send from your own email. Edit anything you like.

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