Captions: Manson's five videos, in Italian, French and Spanish
Manson narrowed the ask to five: how the team build works, joining on the site, joining in the dApp, your level is your reach, and the textbook play. Those five now carry English, Italian, French and Spanish caption tracks. The other fifteen training videos are deliberately untouched. Languages are the top three by real demand from the translation cache rather than by instinct. German still outranks Portuguese there by more than double, which is worth settling before adding a fourth. Captions stay off for an English reader and switch on automatically for anyone who already picked a language with the globe button, so this rides the choice members have made rather than adding a second one. Disclaimer language came through intact in all three, checked by hand because a softened "no income is guaranteed" is a compliance problem rather than a typo: Nessun reddito e garantito / Aucun revenu n'est garanti / No se garantizan ingresos. A native-speaker read of those specific lines is still worth having before this is promoted anywhere. qa/captions-e2e.mjs now discovers the captioned players from training.html instead of a hardcoded list, so it cannot drift as videos are added, and it reads the parsed cues back out of each player: 91 assertions covering content type, cue counts, the right track showing per language, English never showing alongside, and a guard against a track that is really English wearing a foreign label. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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WEBVTT
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1
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00:00:00.920 --> 00:00:05.180
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Esta es la pregunta que todo constructor
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se hace tarde o temprano: ¿Los pagos de mi
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equipo
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2
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00:00:05.220 --> 00:00:06.760
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tienen que esperar hasta que haya comprado
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el nivel?
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3
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00:00:07.300 --> 00:00:08.680
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La respuesta corta es no.
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4
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00:00:09.220 --> 00:00:10.420
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Respuesta larga, mejor.
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5
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00:00:11.620 --> 00:00:15.440
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El día que estés calificado, tus dos
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personas personales, esa es toda la
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6
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00:00:16.180 --> 00:00:17.180
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prueba, ya puedes capturar.
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7
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00:00:18.240 --> 00:00:22.240
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Cuando las dos posiciones debajo de ti
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compren su primera actualización, esos
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pagos caen sobre ti.
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8
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00:00:22.880 --> 00:00:26.940
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En realidad, aún no posees ese nivel, y al
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contrato no le importa.
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9
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00:00:27.320 --> 00:00:31.260
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Solo verifica el nivel desde el que están
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saltando, y todos comienzan allí.
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10
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00:00:32.320 --> 00:00:35.340
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Pero aquí está la regla que debería
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cambiar la forma en que construyes.
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11
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00:00:36.160 --> 00:00:40.180
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Cada nivel que posees extiende tu alcance
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exactamente una generación más profundo.
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12
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00:00:40.800 --> 00:00:43.340
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Capturar desde dos capas abajo requiere el
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nivel dos.
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13
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00:00:43.940 --> 00:00:45.620
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Tres capas abajo, nivel tres.
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14
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00:00:46.500 --> 00:00:50.000
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Tu nivel no es una insignia en tu panel,
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es la longitud de tu brazo.
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15
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00:00:51.000 --> 00:00:52.960
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Y los pagos no esperan a nadie.
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16
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00:00:53.800 --> 00:00:59.100
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Cuando alguien profundo en tu matriz sube
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de nivel, ese pago asciende hasta
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encontrar a
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17
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00:00:59.160 --> 00:01:03.120
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la primera persona calificada y con el
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nivel suficiente para capturarlo.
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18
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00:01:04.080 --> 00:01:07.880
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Si no eres tú, pasa por encima de ti hacia
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alguien de arriba.
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19
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00:01:08.460 --> 00:01:09.460
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Perdido.
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20
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00:01:09.940 --> 00:01:10.940
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Así que la jugada es simple.
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21
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00:01:11.300 --> 00:01:16.480
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Mantente un nivel por delante de tu capa
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activa más profunda y deja que la
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estructura lo
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22
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00:01:16.500 --> 00:01:17.200
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pague.
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23
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00:01:17.240 --> 00:01:20.760
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Tu primera captura en cada nivel es el
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precio exacto de tu próximo ascenso.
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24
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00:01:21.440 --> 00:01:23.520
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Al centavo, eso no es suerte.
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25
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00:01:24.320 --> 00:01:25.320
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Ese es el diseño.
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26
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00:01:26.260 --> 00:01:27.300
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Tu nivel es tu alcance.
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27
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00:01:27.600 --> 00:01:28.480
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Construye el equipo.
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28
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00:01:28.520 --> 00:01:31.900
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Mantén tu brazo extendido y enseña a tus
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dos a hacer exactamente lo mismo.
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