Walkthroughs: stop autoplaying muted, and show the length
Marty asked why they start muted. Browsers only permit autoplay when a video
is muted, so "expand and play" necessarily meant "expand and play silently" —
and for these that is the wrong trade, because the narration IS the training.
A member's first visit was showing them a silent walkthrough.
So the panel now opens paused with the play button showing. Pressing it is a
user gesture, which means it plays with sound, every time. preload stays
'none' until the panel opens, then goes to 'metadata' so an open panel shows
a real first frame instead of a black rectangle.
Each bar now also carries its runtime ("· 71 sec"), so nobody has to guess
whether they are committing to one minute or ten.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -72,6 +72,6 @@
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<p class="f-note"><strong style="color:var(--text)">Every page here is public and framable</strong>, so you can drop one into an ad, a QR code, or someone's inbox and it will just work. They all carry the same honest disclaimers as the rest of the site. <br><br>Independent team resource · No income is guaranteed · Cryptocurrency involves risk.</p>
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</main>
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<script src="/suite-funnel.js"></script>
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<script src="/tool-video.js" data-video="/tv/suite-funnel-factory.mp4" data-title="Watch the Funnel Factory walkthrough" data-key="funnel" defer></script>
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<script src="/tool-video.js" data-video="/tv/suite-funnel-factory.mp4" data-secs="· 34 sec" data-title="Watch the Funnel Factory walkthrough" data-key="funnel" defer></script>
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<script src="/chat.js" defer></script>
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<script src="/translate.js" defer></script><script src="/tg-app.js" defer></script><script src="/nav-dash.js" defer></script></body></html>
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