From 79282af325f87d01f150ec8ecfe283d9587ce5b3 Mon Sep 17 00:00:00 2001 From: martbost Date: Thu, 27 Aug 2026 11:50:53 -0500 Subject: [PATCH] Level-scale full-generation totals aligned to exact contract math (were computed from pre-rounded per-person values, drifting up to 31 POL at Vertex) Co-Authored-By: Claude Fable 5 --- public/how-pay-works.html | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/public/how-pay-works.html b/public/how-pay-works.html index e330fd7..e04ba83 100644 --- a/public/how-pay-works.html +++ b/public/how-pay-works.html @@ -73,13 +73,13 @@

Every level you climb makes you eligible to catch the upgrade pass-ups from one generation deeper in your matrix — and each generation is twice as wide as the one above it, paying twice as much per person. That's why the team's rule is to keep leveling up as your team grows: stay one level ahead of your deepest active layer so those pass-ups land on you instead of passing over.

⚠️ This is an illustration of the contract's mechanics at Premium tier, not a prediction or a promise. The right-hand column is the mathematical maximum if every position in that generation fills and upgrades — most never do. Real results depend entirely on team-building effort, and POL's value changes over time. No income is guaranteed.

- - - - - - - + + + + + + +
LevelMatrix positionsEach pays youIf that whole generation fills
1 · Scintilla2621 POL1,242 POL
2 · Ascensus41,243 POL4,972 POL
3 · Fabrica82,486 POL19,888 POL
4 · Culmen164,971 POL79,536 POL
5 · Apex329,942 POL318,144 POL
6 · Fastigium6419,885 POL1,272,640 POL
7 · Vertex12839,770 POL5,090,560 POL
1 · Scintilla2621 POL1,243 POL
2 · Ascensus41,243 POL4,971 POL
3 · Fabrica82,486 POL19,885 POL
4 · Culmen164,971 POL79,540 POL
5 · Apex329,942 POL318,158 POL
6 · Fastigium6419,885 POL1,272,632 POL
7 · Vertex12839,770 POL5,090,529 POL
8 · Corona256top levelevery eligible pass-up lands on you

How to read it: at each depth below you, every position sends one upgrade pass-up when they level up — and the first two of them cover the cost of your own next upgrade, so your team can carry you up the ladder. Everything past those two is upside. A fully built matrix through all seven paying generations would be an enormous number — but "fully built" is rare, which is exactly why the honest play is steady team-building, not counting on a full fill.