diff --git a/public/how-pay-works.html b/public/how-pay-works.html index a9f76fb..22f8ca1 100644 --- a/public/how-pay-works.html +++ b/public/how-pay-works.html @@ -16,7 +16,7 @@
Stream 2 · the depth ladder

Upgrade payments — each layer pays you at ONE level

This is the part people ask about. When your team upgrades, each payment travels up the matrix to the position at the matching depth. Each person below you pays you exactly once — at the single level that matches how far below you they sit.

- + @@ -27,35 +27,45 @@ every payment below flows here Each layer of your team pays you once — at the ONE level that matches its depth below you. - (POL amounts shown at Premium tier.) + (POL amounts shown at Premium tier. Standard pays half.) - - deeper in your team ↓ + + deeper in your team ↓ Layer 1 · directs - Layer 2 - Layer 3 - Layer 4 + Layer 2 + Layer 3 + Layer 4 + Layer 5 + Layer 6 + Layer 7 - + - 1st upgrade → Ascensus +621 - 2nd upgrade → Fabrica +1,243 - 3rd upgrade → Culmen +2,486 - 4th upgrade → Apex +4,971 + 1st upgrade → Ascensus +621 + 2nd upgrade → Fabrica +1,243 + 3rd upgrade → Culmen +2,486 + 4th upgrade → Apex +4,971 + 5th upgrade → Fastigium +9,942 + 6th upgrade → Vertex +19,885 + 7th upgrade → Corona +39,770 - - - - + + + + + + + + Layer 8 buys nothing above Corona — there is no level 9 — so their Corona payments land on your Layer 1. You receive pass-overs only from there.

To catch each one, you must be at or above the level that person is leaving (and qualified). Layer 3's Culmen payment only stops at you if you're at Fabrica or higher — otherwise it passes up to the next eligible position. That's why the rule is: keep your level at or above your team's deepest active layer.

@@ -74,22 +84,26 @@ 1st upgrade → Ascensus621 POL311 POL 2nd upgrade → Fabrica1,243 POL621 POL 3rd upgrade → Culmen2,486 POL1,243 POL +4th upgrade → Apex4,971 POL2,486 POL +5th upgrade → Fastigium9,942 POL4,971 POL +6th upgrade → Vertex19,885 POL9,942 POL +7th upgrade → Corona39,770 POL19,885 POL

Two things to remember: your tier is set when you join and can't be changed later — upgrading advances your level, never your tier. And a Standard position in your team pays everyone above it half, at every level. So the team play is simple: join Premium, and make sure the people you bring on do too, so your whole leg pays full value up the line.

The scale · why leveling up matters

What each level opens up

Every level you climb makes you eligible to catch the upgrade pass-ups from one generation deeper in your matrix — and each generation is twice as wide as the one above it, paying twice as much per person. That's why the team's rule is to keep leveling up as your team grows: stay one level ahead of your deepest active layer so those pass-ups land on you instead of passing over.

⚠️ This is an illustration of the contract's mechanics at Premium tier, not a prediction or a promise. The right-hand column is the mathematical maximum if every position in that generation fills and upgrades — most never do. Real results depend entirely on team-building effort, and POL's value changes over time. No income is guaranteed.

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- - - - - - - - +
Level you holdGeneration · positionsThey pay you when they buyEach pays youIf that whole generation fills
1 · ScintillaGen 1 · 2Ascensus621 POL1,243 POL
2 · AscensusGen 2 · 4Fabrica1,243 POL4,971 POL
3 · FabricaGen 3 · 8Culmen2,486 POL19,885 POL
4 · CulmenGen 4 · 16Apex4,971 POL79,540 POL
5 · ApexGen 5 · 32Fastigium9,942 POL318,158 POL
6 · FastigiumGen 6 · 64Vertex19,885 POL1,272,632 POL
7 · VertexGen 7 · 128Corona39,770 POL5,090,529 POL
8 · CoronaGen 8 · 256no level 9 — their Corona buys land on your Gen 1top levelevery eligible pass-up lands on you
+ + + + + + + +
Level you holdGeneration · positionsThey pay you when they buyEach pays youIf that whole generation fillsNet after that level's price
1 · ScintillaGen 1 · 2Ascensus621 POL1,243 POL+882 POL
2 · AscensusGen 2 · 4Fabrica1,243 POL4,971 POL+4,350 POL
3 · FabricaGen 3 · 8Culmen2,486 POL19,885 POL+18,642 POL
4 · CulmenGen 4 · 16Apex4,971 POL79,540 POL+77,054 POL
5 · ApexGen 5 · 32Fastigium9,942 POL318,158 POL+313,187 POL
6 · FastigiumGen 6 · 64Vertex19,885 POL1,272,632 POL+1,262,690 POL
7 · VertexGen 7 · 128Corona39,770 POL5,090,529 POL+5,070,644 POL
8 · CoronaGen 8 · 256no level 9 — their Corona buys land on your Gen 1top levelevery eligible pass-up lands on you—
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Two ways to read the same row: the level you hold is your reach, and the level they buy is one rung higher. Holding Fabrica is what lets you catch your 3rd generation (8 people) when they buy Culmen. Add the right-hand column down to any row for a running total: through Fastigium it is 1,696,429 POL; the Vertex row alone is the 7th generation, 5,090,529 POL, not a total.

+

Two ways to read the same row: the level you hold is your reach, and the level they buy is one rung higher. Holding Fabrica is what lets you catch your 3rd generation (8 people) when they buy Culmen. Add the generation column down to any row for a running total: through Fastigium it is 1,696,429 POL; the Vertex row alone is the 7th generation, 5,090,529 POL, not a total. The green figure is that generation's full-fill amount minus the price of the upgrade that opens the row (the 360.58 entry for Scintilla) — what a full generation would leave you above that one cost; the total spent to hold each level is in the exact-costs table below. Still a mechanical maximum, never a promise.

How to read it: at each depth below you, every position sends one upgrade pass-up when they level up — and your very first catch at each level is the exact price of your own next upgrade, to the penny, so your team can carry you up the ladder. Everything past that first one is upside. A fully built matrix through all seven paying generations would be an enormous number — but "fully built" is rare, which is exactly why the honest play is steady team-building, not counting on a full fill.

Straight from the contract

The exact numbers — and why Entry ≠ Upgrade

Charts you'll see around the team round these slightly. The numbers below are read live from the contract's public getAllCosts() function — anyone can verify them on Polygonscan, and nobody (not even the operators) can change them. Premium tier, in POL: