Training Video 7 'Your level is your reach' (97s, script Marty-approved): catch eligibility + reach rule + pass-over + one-catch funding identity; how-pay-works first-catch line tightened to exact; chatbot + AI prompt synced
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -82,7 +82,7 @@
|
||||
<tr><td>7 · Vertex</td><td>128</td><td>39,770 POL</td><td>5,090,529 POL</td></tr>
|
||||
<tr><td>8 · Corona</td><td>256</td><td><span style="color:var(--muted)">top level</span></td><td><strong style="color:var(--gold)">every eligible pass-up lands on you</strong></td></tr>
|
||||
</tbody></table></div>
|
||||
<p style="color:var(--muted);line-height:1.65;margin:12px 0 0"><strong style="color:var(--text)">How to read it:</strong> at each depth below you, every position sends one upgrade pass-up when they level up — and the first two of them cover the cost of your <em>own</em> next upgrade, so your team can carry you up the ladder. Everything past those two is upside. A fully built matrix through all seven paying generations would be an enormous number — but "fully built" is rare, which is exactly why the honest play is steady team-building, not counting on a full fill.</p></div>
|
||||
<p style="color:var(--muted);line-height:1.65;margin:12px 0 0"><strong style="color:var(--text)">How to read it:</strong> at each depth below you, every position sends one upgrade pass-up when they level up — and your <em>very first catch</em> at each level is the exact price of your own next upgrade, to the penny, so your team can carry you up the ladder. Everything past that first one is upside. A fully built matrix through all seven paying generations would be an enormous number — but "fully built" is rare, which is exactly why the honest play is steady team-building, not counting on a full fill.</p></div>
|
||||
<div id="exact-costs" class="card" style="margin-top:20px;scroll-margin-top:16px"><div class="eyebrow" style="color:var(--teal)">Straight from the contract</div><h2 style="margin:6px 0 10px">The exact numbers — and why Entry ≠ Upgrade</h2>
|
||||
<p style="color:var(--muted);line-height:1.65;margin:0 0 12px">Charts you'll see around the team round these slightly. The numbers below are read <strong style="color:var(--text)">live from the contract's public <code style="color:var(--gold)">getAllCosts()</code> function</strong> — anyone can verify them on Polygonscan, and nobody (not even the operators) can change them. Premium tier, in POL:</p>
|
||||
<p style="color:var(--muted);line-height:1.65;margin:0 0 12px"><strong style="color:var(--text)">Entry happens exactly once, and always at Scintilla:</strong> a new Premium position sends <strong style="color:var(--text)">360.58 POL</strong> (the 343.41 base + the contract's 5% admin charge, which applies to entries only). Your sponsor — the person whose link you used — receives <strong style="color:var(--text)">326.24</strong> (95% of the base). After that, everything is upgrades:</p>
|
||||
|
||||
Reference in New Issue
Block a user