Contract-exact price table (#exact-costs on how-pay-works) + entry-vs-upgrade objection card; chatbot + AI prompt synced
Live getAllCosts() numbers: entry 360.58 incl 5% (sponsor 326.24), upgrades double exactly per level, 100% member-to-member. Answers the 'why is entry different from upgrade / is the chart inflated' question with verifiable numbers. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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a:()=>`Yes — every position includes a real members area: <strong>The Circle Method</strong> (10-lesson recruiting & coaching course + a real cash-out walkthrough) on the <a href="/training">training page</a>, your <a href="/my">live coaching dashboard</a>, <a href="/tools">promo tools</a> personalized with your invite link, printable playbooks, wallet-verified team messaging, and the Telegram companion bot + Mini App. No passwords — access is proven by the wallet that owns your position (one free signature that can't move funds), and inside the Telegram Mini App it unlocks automatically. Lesson 1 and all the how-it-works videos are public so you can inspect everything before joining.`},
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{k:['no money','cant afford','can not afford',"can't afford",'broke','they dont have','waiting on payday','no funds to join'],
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a:()=>`"No money" is usually one of three things — sort it first. (1) Most often it means "this sounds expensive/complicated": entry is ${pol()} POL${usd()||" — a small one-time amount"} — payable with a regular debit card right on the <a href="/join-now">join page</a>. (2) Sometimes it's a priority thing: send the "Pocket Change" video from <a href="/tools">Promo Tools</a> and let it do the talking. (3) If they're genuinely broke: tell them honestly "don't join yet" — never rent money, never money they can't afford to lose. Ask "when's payday?" and follow up then — their invite link doesn't expire and the team keeps building publicly while they wait. One hard rule: never pay someone's entry for them.`},
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{k:['entry price','upgrade price','different price','entry vs upgrade','why is the upgrade','entry fee different','two prices','inflated','price chart','cost chart','entry column','upgrade column'],
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a:()=>`They're two different purchases, paid to two different people — nothing is double-counted. <strong>Entry</strong> is the one-time price to create your position (Premium level 1: 360.58 POL — charts often show ~362 with a small send buffer); 95% of the base goes to your sponsor, and the contract keeps a 5% admin charge on entries only. <strong>Upgrade</strong> is what an existing position pays to climb one level (621.40 POL to reach level 2), and 100% of every upgrade travels up the matrix to a qualified member — zero admin fee. The upgrade ladder also doubles EXACTLY at every rung (2 × 621.40 = 1,242.80, to the penny), so the first two pass-ups you catch at your level always equal your own next climb. See the full contract-exact table at <a href="/how-pay-works#exact-costs">how-pay-works#exact-costs</a> — every number is a locked constant you can verify with getAllCosts() on Polygonscan.`},
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{k:['fast start','checklist','printable','print','48 hour','48-hour','getting started sheet'],
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a:()=>`Grab the <a href="/fast-start">48-Hour Fast Start sheet</a> — a printable one-page checklist for your first two days. Open it from YOUR dashboard and it comes pre-filled with your invite link and a scannable QR code, then hit the print button (it prints clean black-on-white, in whatever language you've picked with the 🌐 button).`},
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{k:['flyer','flyers','poster','posters','bulletin board','coffee shop','put up','print flyer','offline','belly to belly','belly-to-belly','tear off','tear-off','qr code flyer','gym','laundromat'],
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<tr><td>8 · Corona</td><td>256</td><td><span style="color:var(--muted)">top level</span></td><td><strong style="color:var(--gold)">every eligible pass-up lands on you</strong></td></tr>
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</tbody></table></div>
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<p style="color:var(--muted);line-height:1.65;margin:12px 0 0"><strong style="color:var(--text)">How to read it:</strong> at each depth below you, every position sends one upgrade pass-up when they level up — and the first two of them cover the cost of your <em>own</em> next upgrade, so your team can carry you up the ladder. Everything past those two is upside. A fully built matrix through all seven paying generations would be an enormous number — but "fully built" is rare, which is exactly why the honest play is steady team-building, not counting on a full fill.</p></div>
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<div id="exact-costs" class="card" style="margin-top:20px;scroll-margin-top:16px"><div class="eyebrow" style="color:var(--teal)">Straight from the contract</div><h2 style="margin:6px 0 10px">The exact numbers — and why Entry ≠ Upgrade</h2>
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<p style="color:var(--muted);line-height:1.65;margin:0 0 12px">Charts you'll see around the team round these slightly. The numbers below are read <strong style="color:var(--text)">live from the contract's public <code style="color:var(--gold)">getAllCosts()</code> function</strong> — anyone can verify them on Polygonscan, and nobody (not even the operators) can change them. Premium tier, in POL:</p>
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<div class="table-wrap"><table class="table" style="min-width:560px"><thead><tr><th>Level</th><th>You send to join here</th><th>Your sponsor receives</th><th>Upgrade to next level</th></tr></thead><tbody>
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<tr><td>1 · Scintilla</td><td>360.58</td><td>326.24</td><td>621.40</td></tr>
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<tr><td>2 · Ascensus</td><td>721.15</td><td>652.47</td><td>1,242.80</td></tr>
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<tr><td>3 · Fabrica</td><td>1,442.31</td><td>1,304.95</td><td>2,485.61</td></tr>
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<tr><td>4 · Culmen</td><td>2,884.62</td><td>2,609.89</td><td>4,971.22</td></tr>
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<tr><td>5 · Apex</td><td>5,769.23</td><td>5,219.78</td><td>9,942.44</td></tr>
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<tr><td>6 · Fastigium</td><td>11,538.46</td><td>10,439.56</td><td>19,884.88</td></tr>
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<tr><td>7 · Vertex</td><td>23,076.92</td><td>20,879.12</td><td>39,769.75</td></tr>
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<tr><td>8 · Corona</td><td>46,153.85</td><td>41,758.24</td><td><span style="color:var(--muted)">top level</span></td></tr>
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</tbody></table></div>
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<p style="color:var(--muted);line-height:1.65;margin:12px 0 12px"><strong style="color:var(--text)">Why the Entry and Upgrade columns are different prices:</strong> they're two different purchases, paid to two different people. <strong style="color:var(--text)">Entry</strong> is the one-time price to create a position — it goes to the sponsor who invited you (95% of the base price; the contract keeps a 5% admin charge on entries only). <strong style="color:var(--text)">Upgrade</strong> is what an existing member pays to climb one level — 100% of it travels up the matrix to a qualified member, with zero admin fee. Entry money and upgrade money are separate streams that never mix, so nothing is double-counted anywhere.</p>
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<p style="color:var(--muted);line-height:1.65;margin:0 0 0"><strong style="color:var(--text)">And the upgrade ladder is tuned to the penny:</strong> every upgrade costs exactly double the one below it — 2 × 621.40 = 1,242.80, 2 × 1,242.80 = 2,485.61, all the way up with zero drift. That's the self-funding design: the first <em>two</em> pass-ups you catch at your level are exactly the price of your own next climb. <span class="micro">Contract prices are fixed constants, verifiable on-chain — never a promise of income. <a href="/contract" style="color:var(--teal)">How the contract works →</a></span></p></div>
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<div id="cap" class="card" style="margin-top:20px;scroll-margin-top:16px"><div class="eyebrow" style="color:var(--teal)">Common question</div><h2 style="margin:6px 0 10px">"Does it cap out at 8 levels?"</h2>
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<p style="color:var(--muted);line-height:1.65;margin:0 0 12px">Your <strong style="color:var(--text)">level</strong> caps at Corona (level 8) — that's the top, you can't upgrade past it. But your <strong style="color:var(--text)">earning does not cap</strong>, for two reasons:</p>
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<p style="color:var(--muted);line-height:1.65;margin:0 0 12px"><strong style="color:var(--text)">1. Volume, not a fixed count.</strong> You catch an upgrade pass-up from <em>every</em> person in your first seven generations as they level up — and those generations hold up to 254 positions that keep filling through recruiting and spillover. It's one payment per person, but people keep arriving.</p>
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@@ -451,6 +451,13 @@ Watch the short training, look at the live payment feed, then ask me anything.
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</div>
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</details>
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<details class="obj"><summary>Why is the entry price different from the upgrade price? Is the income chart inflated?</summary>
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<div class="obj-body">
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<div class="obj-truth"><span class="lab">The truth</span><p>Entry and upgrade are <strong>two different purchases paid to two different people</strong>. Entry (360.58 POL at Premium level 1, sent as ~362 with buffer) creates a position and pays the <em>sponsor</em> 95% of the base, with a 5% admin charge on entries only. Upgrades (621.40 to reach level 2) travel <strong>100% up the matrix</strong> to a qualified member — zero admin fee. The upgrade ladder doubles exactly at every rung (2 × 621.40 = 1,242.80, to the penny), so two pass-ups at your level always equal your next climb. Income illustrations are built from the <em>upgrade</em> stream because that's the only money that travels up — entry money isn't in them at all. Exact numbers: <a href="/how-pay-works#exact-costs">the contract-exact table</a>, verifiable via getAllCosts() on Polygonscan.</p></div>
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<div class="obj-say"><div class="obj-say-head"><span class="lab">Say this</span><button class="btn btn-teal btn-sm copy-btn" data-copy="Good eye — but they're not two prices for the same thing. Entry is the one-time cost to open your position, and it pays the person who invited you. Upgrades are how an existing position climbs, and 100% of every upgrade goes up the matrix to a member — zero fees on upgrades. Different purchase, different recipient, so nothing gets counted twice. And check the math on the chart: every upgrade is exactly double the one before it, which means the first two pass-ups you catch pay for your own next level. That's not an accident — it's the design. Every price is a locked constant in the public contract; you can verify all of it yourself here: rmcircle.team/how-pay-works#exact-costs">Copy</button></div><pre class="swipe">Good eye — but they're not two prices for the same thing. Entry is the one-time cost to open your position, and it pays the person who invited you. Upgrades are how an existing position climbs, and 100% of every upgrade goes up the matrix to a member — zero fees on upgrades. Different purchase, different recipient, so nothing gets counted twice. And check the math on the chart: every upgrade is exactly double the one before it, which means the first two pass-ups you catch pay for your own next level. That's not an accident — it's the design. Every price is a locked constant in the public contract; you can verify all of it yourself here: rmcircle.team/how-pay-works#exact-costs</pre></div>
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</div>
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</details>
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<details class="obj"><summary>What's the actual product? What am I even buying? Is there a members area?</summary>
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<div class="obj-body">
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<div class="obj-truth"><span class="lab">The truth</span><p>Name the product <strong>first</strong>, the pay plan second. A position comes with a real business-in-a-box: <strong>The Circle Method</strong> — the team's 10-lesson recruiting & coaching course — plus done-for-you promo tools personalized with your link, printable playbooks, a live coaching dashboard that reads the blockchain, wallet-verified team messaging, and the Telegram bot + Mini App. And yes, there's a genuine <strong>members area</strong>: Lesson 1 is the free public preview, Lessons 2–10 and the real cash-out walkthrough unlock with a position — no passwords, the wallet that owns the position <em>is</em> the login. The contract is the payment engine; this toolkit is what THIS team adds around it. Never dodge this question — a confident product answer is what separates you from every hype-peddler they've met.</p></div>
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