how-pay-works: Does it cap at 8 levels explainer (pass-ups bubble up; Corona catches all) + chatbot + AI prompt

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martbost
2026-08-26 06:17:07 -05:00
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a:()=>`Three good paths, easiest first: (1) <strong>E-gift cards</strong> — send POL to CWallet (cwallet.com), swap to a US-dollar token there (their internal swaps are virtually free), and buy gift cards for brands you already use — groceries, gas, Amazon. eGifter (egifter.com) also takes crypto directly. (2) <strong>Straight cash-out</strong> via a regulated exchange in your country (Coinbase, Kraken…): send, sell, withdraw to your bank. (3) <strong>Keep it working</strong> — many members leave catches in the wallet to fund their next level. Full guide: <a href="/training#spending">Spending what you earn</a> — and <a href="/training#egift-video">Video 8 shows a real cash-out done on screen</a> (members area), ending with the card in a mobile wallet ready to tap-to-pay. Honest notes: those are independent custodial services — only move what you're about to spend; taxes may apply where you live; not financial advice.`},
{k:['circle method','recruiting course','how do i recruit','recruiting training','get my two','get your two','how to invite','module 1','lessons'],
a:()=>`That's <a href="/training#circle-method">The Circle Method</a> — our 10-lesson course, three modules, ~30 minutes total. Module 1 "Get Your Two": mindset, warm list, the exact words, objections. Module 2 "Help Your Two": your dashboard as a coaching desk, the first 48 hours, stalled people, timing upgrades. Module 3 "Teach the Teachers": run the same play + the 20-minute weekly rhythm. <strong>Lesson 1 is free to watch</strong>; the rest is part of the members area that comes with your position — unlock it on the training page with the wallet that owns your position (one free signature), or it's already unlocked inside the Telegram Mini App. The Method's golden rule: the answer to every question is a lesson — when your people ask something, send the lesson that answers it.`},
{k:['cap','capped','cap out','max level','maximum level','8 levels','eight levels','after corona','top level','stop earning','earning cap','level cap','beyond corona'],
a:()=>`Your <strong>level</strong> caps at Corona (level 8) — you can't upgrade higher. But your <strong>earning doesn't cap</strong>. Two reasons: (1) you catch an upgrade pass-up from every person in your first seven generations as they level up, and those generations hold up to 254 positions that keep filling over time. (2) Pass-ups travel UP past anyone who can't catch them — when someone upgrades, the payment rises to the first upline who's qualified and leveled high enough (up to the contract's 16-layer depth cap; otherwise it goes to the project fee wallet). So Corona is the position that misses nothing: at max level you're eligible for every pass-up, you're never the bottleneck, and you catch the ones under-leveled members below you let slip. It's the whole reason to keep leveling up. Full breakdown: <a href="/how-pay-works#cap">rmcircle.team/how-pay-works#cap</a> — contract mechanics, verifiable on-chain, never a promise of income.`},
{k:['members area','member area','whats the product','what is the product','what am i buying','what do i get','members only','locked','unlock','sign in to training'],
a:()=>`Yes — every position includes a real members area: <strong>The Circle Method</strong> (10-lesson recruiting &amp; coaching course + a real cash-out walkthrough) on the <a href="/training">training page</a>, your <a href="/my">live coaching dashboard</a>, <a href="/tools">promo tools</a> personalized with your invite link, printable playbooks, wallet-verified team messaging, and the Telegram companion bot + Mini App. No passwords — access is proven by the wallet that owns your position (one free signature that can't move funds), and inside the Telegram Mini App it unlocks automatically. Lesson 1 and all the how-it-works videos are public so you can inspect everything before joining.`},
{k:['no money','cant afford','can not afford',"can't afford",'broke','they dont have','waiting on payday','no funds to join'],
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<tr><td>8 · Corona</td><td>256</td><td><span style="color:var(--muted)">top level</span></td><td><strong style="color:var(--gold)">every eligible pass-up lands on you</strong></td></tr>
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<p style="color:var(--muted);line-height:1.65;margin:12px 0 0"><strong style="color:var(--text)">How to read it:</strong> at each depth below you, every position sends one upgrade pass-up when they level up — and the first two of them cover the cost of your <em>own</em> next upgrade, so your team can carry you up the ladder. Everything past those two is upside. A fully built matrix through all seven paying generations would be an enormous number — but "fully built" is rare, which is exactly why the honest play is steady team-building, not counting on a full fill.</p></div>
<div id="cap" class="card" style="margin-top:20px;scroll-margin-top:16px"><div class="eyebrow" style="color:var(--teal)">Common question</div><h2 style="margin:6px 0 10px">"Does it cap out at 8 levels?"</h2>
<p style="color:var(--muted);line-height:1.65;margin:0 0 12px">Your <strong style="color:var(--text)">level</strong> caps at Corona (level 8) — that's the top, you can't upgrade past it. But your <strong style="color:var(--text)">earning does not cap</strong>, for two reasons:</p>
<p style="color:var(--muted);line-height:1.65;margin:0 0 12px"><strong style="color:var(--text)">1. Volume, not a fixed count.</strong> You catch an upgrade pass-up from <em>every</em> person in your first seven generations as they level up — and those generations hold up to 254 positions that keep filling through recruiting and spillover. It's one payment per person, but people keep arriving.</p>
<p style="color:var(--muted);line-height:1.65;margin:0 0 12px"><strong style="color:var(--text)">2. Pass-ups travel up past anyone who can't catch them.</strong> When someone upgrades, the payment looks for the first upline who is <strong style="color:var(--text)">qualified and leveled high enough</strong> to receive it. If the member in the normal catching spot isn't there yet, the payment <strong style="color:var(--text)">keeps rising up the matrix</strong> until it finds someone who is (up to the contract's 16-layer depth limit; if nobody qualifies in range, it goes to the project's fee wallet).</p>
<p style="color:var(--muted);line-height:1.65;margin:0 0 0">Here's why that makes <strong style="color:var(--text)">Corona the position that misses nothing</strong>: at max level you're eligible for every pass-up that exists, so you're never the bottleneck — and you catch the ones that under-leveled members <em>below</em> you let slip past. Someone who stalls at a low level while their team climbs is handing those payments up to the first maxed-out person above them. That's the whole reason the team is coached to keep leveling up: it stops money from passing over you, and it lets you catch what others drop. <span class="micro">(Still the contract's mechanics, verifiable on-chain — never a promise of income.)</span></p></div>
<div class="notice" style="margin-top:20px"><strong>The one line to remember:</strong> You keep your directs' entry money. For upgrades, <strong>each person below you pays you at exactly one level — the one that matches their depth beneath you.</strong> Twos are for <em>building</em>; depth-matched levels are for <em>paying</em>.</div>
<p class="micro" style="margin-top:14px">Every figure is a contract rule, verifiable on-chain, not a promise of income. Most participants may not profit. <a href="/disclaimer" style="color:var(--teal)">Full disclaimers →</a> · <a href="/contract" style="color:var(--teal)">How the contract works →</a></p>
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